https://luminosoa.org/site/books/m/10.1525/luminos.181/ # Introduction: democracy in the wild * Online communities are different to in-person communities. * Online politics in the small reflect in the large. * Online communities must explicitly be democratic, self-governance instead of top-down authority => governable spaces. * Democratic erosion in the world is influenced by online communities. * Users of online communities perceive arbitrary rule enforcement, unaccountability. * Online movements have not resulted in lasting gains. * The design of online spaces has atrophied everyday democracy skills. * Garden club from 1960 with eight pages of bylaws => more successful than most only communities that will not live as long. * Fervent US enthusiasm for forming associations observed by Alexis de Tocqueville in 19th century US. * Tocqueville: democracy requires education, democracy in education requires political engagement. * Tocqueville: associations can serve the social order. * Will bad players behave better if they care about mini-democracies? * Online spaces are different, more churn, faster, distributed, diverse. * Participating in online spaces correlate to political participation. * Author unclear about his disagreement with Tocqueville's conclusions, author is more optimistic. * Democratic self-governance is harder in online spaces, but possible. * Design to achieve self-governance, refuse corporate control. * Technical solutions are not sufficient. * People do not believe their governments are democratic. * People are more willing to change due to technological progress. * Governments use technology as an "unavoidable excuse", but it doesn't have to be this way. * Introduction of citizen voice happens even authoritarian governments (!) * Crypto ledger structures have new power structures, even though it's often antidemocratic, but presents an opportunity. * For many, democracy is something that was created for them before they were born, or something they won't have in their lifetime. * Online communities are closer to most than their democracy. * Designing online communities offers chance to learn how to shape the larger government. * No single design can work for all scenarios. * Design should be based on accountability. * Democracy on a small scale gives hope that it's possible on a bigger scale. * From server control to community control. * Implicit feudalism: power derives from founders and admins. * "Governable stacks", "modular politics" to learn from. * Widespread participation => burdensome, elitist, uninformed governance? Overwhelming to participants. * Sometimes governable spaces should be highly participative, in others, use representation. * Governance designs sensitive to economy of attention. # Implicit feudalism. The origins of counter-democratic design * A popular group that called for accountability had a flagship organization with a single board member. * Facebook claimed having "the hacker way": open, meritocratic, but Mark Zuckerberg has majority control. * Founders solidify. * Early social platforms had technical conditions that grant administrators complete control. * Use of "feudalism" is not historically precise. * "Implicit" because it is not explicit. * Sometimes platforms do not even allow transfer of power. * Democracy can arise in feudal technologies due to pressure, this democracy can be similar to primitive democracy. * But democracy in technology tends to go against the design, the most natural outcome is nondemocratic. * Implicit feudalism is not a feature, it is merely seen as a non-intentional lack of features. * First step: perceive lack of democratic features. * "Exit" vs. "voice"; can only leave, vs. can change things. * Exit can have costs => captivity. * Refine voice into "Effective voice" vs. "affective voice" => venting vs. being able to make changes. * BBS: runs in the sysop house, sysop has absolute power, but also most responsibility and maintenance burden. * Users being able to leave makes some accountability. * Limitations of real world (sysop responsibility) lead to implicit feudalism. * Usenet was bigger scale than BBS, but ultimately "the big 8" ruled (and they named their successors). But Usenet hosted more popular communities than BBSs. * Usenet hierarchy is decided by the big 8. * Mailing lists follow similar patterns, administrators have all the power. * In IRC, iconic channel/network names are a big factor in popularity over performance. * IRC pioneered bots to execute authority. * BBS, Usenet, mailing lists, IRC's structure follow that of UNIX, with root, etc. * Linux and Wikipedia are very productive. * Linux has BDFL (feudalism). * Git seems to break feudalism with its distributed nature, but Linux uses a mailing list and the BDFL to control. * GitHub promotes forks, and user voice in issues, but each project has owners and collaborators. * Git/GitHub make "exit" easier, but not effective voice. * Linux added a code of conduct, GitHub encourages project to have one. * Debian Project Leader is elected, technical barriers of entry. * Debian/Apache are outliers, non-profits. (Linux is a non-profit too.) * Wikipedia also has self-governance, but also has BDFL. * Wikipedia uses MediaWiki for governance (dogfooding). * But most MediaWiki sites do not have self-governance. * After Wikipedia's BDFL overreaches, BDFL has diminished power. * Although software designs can have power vacuums, in the absence of technical software vacuums, "tyrany of structurelessness" often arises. * Anyone could participate, but not everyone has the time, knowledge, and incentives. * Big corporate platforms could not have the technical limitations of smaller earlier platforms. * US Communications Decency Act protects platforms from liability from user behavior. * Companies could control the platform, but let communities self-govern. * Facebook/Reddit are different (real names vs. pseudonyms) and in theory provide more control to users. * Management of communities requires a lot of effort. * AOL tried to reduce cost of access to voluntary moderators, but moderators realized they made benefits for AOL without sufficient compensation. * To offload moderation to volunteers in a cost-effective manner, they are paid with unchecked power. * Author thinks Slashdot moderation worked well and satisfied users, but failed in producing benefit from provocation/engagement. * Facebook/Reddit grant "affective voice" through karma, etc.; but not "effective voice". Exit is the most effective voice. * Facebook/Reddit provide moderation tools and gamify moderation (reports on groups performance to incentivize admins to maximize usage). This amplifies implicit feudalism. * Mark Zuckerberg has power over the Facebook group admins, and engages in democracy theater (2009 referendum on changes to terms of service, required 30% of participation, only 29% achieved, declared "advisory", did what they wanted). * 2015 "Reddit revolt", blackouts by making subreddits private. Reddit tightened their rules. * Conway law => structure of software reflects the structure of the organization. * Facebook/Reddit => the structure of the software shapes the structure of the organization. * Facebook tried to go to individuals over communities, mirroring WeChat/TikTok which have no social graphs, only driven by personal habits. * Because TikTok etc. do not have communities, there is less politics, but everything is still controlled by the company. * Implicit feudalism => control over communities, founder authority, named succession, opaque policies/decisions, supression of user voice, user exit only effective means, only platform owners resolve disputes. * Implicit feudalism made some sense with limited resources, but not so much with unlimited resources from large corporations. * Implicit feudalism is part of the business model. * In contrast, authocratic governments have more democratic "performances" because it resembles legitimate authority. * But no major online community offers possibilities of even democratic "performances". * Implicit feudalism is not so effective; most Reddits are small, Miecraft servers median lifetime is eight weeks. * Exit leads to variety, choice, innovation, but effective voice leads to comitment and stability. * Example of BDFL becoming inactive led to subgroups becoming more resilient. * Debian does not exist in isolation; sits between Linux and Ubuntu (both with BDFLs). * Ubuntu benefits from Debian. * Debian/Wikipedia combine elections with meritocratic barriers. * Self-governance seems to emerge more in nonprofits or cooperatives, mirroring ownership structures and technical infrastructures. * Usenet has some shared governance and autonomy in newsgroups. * Combination of different power structures helps self-governance; electoral processes + meritocratic barriers for popular but capable leaders. * Multiple governance mechanisms helps prevent one entity from becoming too powerful, but also allows differently-skilled users from having voice. * Python had PEPs, when BDFL retired they had some prior art in choosing their new governance, with elections. * Disassociation/cancellation => no appeals, how long does it last? Affective, not effective voice. These things come because there is no process to challenge those in power. * communityrule.info => online design of community rules and publication/forking. Try to make it easier to create self-governance.