From 87df74b49c8792e9dddd550d862b2cfa9a2e909b Mon Sep 17 00:00:00 2001 From: alex Date: Fri, 13 Oct 2023 16:02:34 +0200 Subject: Adapt to new layout --- blog_experiment/content/2006/02/katamari.gmi | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 blog_experiment/content/2006/02/katamari.gmi (limited to 'blog_experiment/content/2006/02/katamari.gmi') diff --git a/blog_experiment/content/2006/02/katamari.gmi b/blog_experiment/content/2006/02/katamari.gmi new file mode 100644 index 00000000..9128eae8 --- /dev/null +++ b/blog_experiment/content/2006/02/katamari.gmi @@ -0,0 +1,20 @@ +# ¡Katamari! +2006-02-18 + +Hay un fenómeno por ahí que es el Katamari Damacy [1] uno de esos fantásticos juegos surreales japos en el que controlas una bola a la que se van pegando cosas. En su web lo dejan claro: + +=> http://www.namco.com/games/katamari_damacy/ [1] Katamari Damacy + +> +> +> +> Play is controlled with the analog sticks only. No buttons to press. No +> combos to cause distress. Featuring ball-rolling and object-collecting +> gameplay mechanics of mesmerizing fluidity, reduced to Pac-Man simplicity, +> through pure absurdity. +> +> + +Para los que no podemos probar el juego (yo aún no lo he visto por estos lares), hay una versión Flash "oficial" [2], un poco rollo juego de la era de los 8 bits. + +=> http://katamaridamacy.jp/qa_data/katamari.html [2] versión Flash "oficial" \ No newline at end of file -- cgit v1.2.3