From 250201b433c0a99f6cabcb2596bfe43f1a5a3968 Mon Sep 17 00:00:00 2001 From: alex Date: Fri, 13 Oct 2023 16:11:25 +0200 Subject: Moving to prod! --- blog_experiment/content/2006/02/katamari.gmi | 20 -------------------- 1 file changed, 20 deletions(-) delete mode 100644 blog_experiment/content/2006/02/katamari.gmi (limited to 'blog_experiment/content/2006/02/katamari.gmi') diff --git a/blog_experiment/content/2006/02/katamari.gmi b/blog_experiment/content/2006/02/katamari.gmi deleted file mode 100644 index 9128eae8..00000000 --- a/blog_experiment/content/2006/02/katamari.gmi +++ /dev/null @@ -1,20 +0,0 @@ -# ¡Katamari! -2006-02-18 - -Hay un fenómeno por ahí que es el Katamari Damacy [1] uno de esos fantásticos juegos surreales japos en el que controlas una bola a la que se van pegando cosas. En su web lo dejan claro: - -=> http://www.namco.com/games/katamari_damacy/ [1] Katamari Damacy - -> -> -> -> Play is controlled with the analog sticks only. No buttons to press. No -> combos to cause distress. Featuring ball-rolling and object-collecting -> gameplay mechanics of mesmerizing fluidity, reduced to Pac-Man simplicity, -> through pure absurdity. -> -> - -Para los que no podemos probar el juego (yo aún no lo he visto por estos lares), hay una versión Flash "oficial" [2], un poco rollo juego de la era de los 8 bits. - -=> http://katamaridamacy.jp/qa_data/katamari.html [2] versión Flash "oficial" \ No newline at end of file -- cgit v1.2.3