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| author | alex <alex@pdp7.net> | 2026-09-16 20:56:47 +0200 |
|---|---|---|
| committer | alex <alex@pdp7.net> | 2026-09-16 20:56:47 +0200 |
| commit | 4f88b819ea9fbb413c2e192c5aae7e23e9f08d26 (patch) | |
| tree | d075ad99fd50a6127b4f433a9010a3cef2127a64 /blog | |
| parent | 8345401e40ab2870295f4677dbcf1f73e92e08e5 (diff) | |
Add Business Value, Soccer Canteens, Engineer Retention, and the Bricklayer Fallacy to further reading
Diffstat (limited to 'blog')
| -rw-r--r-- | blog/content/notes/tech/on-software-development.gmi | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/blog/content/notes/tech/on-software-development.gmi b/blog/content/notes/tech/on-software-development.gmi index 5c549f9e..cd5791ee 100644 --- a/blog/content/notes/tech/on-software-development.gmi +++ b/blog/content/notes/tech/on-software-development.gmi @@ -64,3 +64,6 @@ In my experience, the number of value-delivering stories done per sprint is a go => https://linear.app/method The Linear method. Linear is a software development management tool that I like. Linear is designed for a process similar to Scrum, but with significant differences. The Linear method is an interesting read that describes this process. + +=> https://zwischenzugs.com/2022/05/29/business-value-management-autonomy-and-engineer-retention/ Business Value, Soccer Canteens, Engineer Retention, and the Bricklayer Fallacy +About how to fit longer, less immediate tasks in incremental customer-oriented methodologies. |
