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authoralex <alex@pdp7.net>2026-04-30 20:39:57 +0200
committeralexpdp7 <alex@corcoles.net>2026-05-04 07:57:33 +0000
commit9aab9437a0ef59390439f2ce52698f760ea8356f (patch)
treeec3b6ff4d4826b4c859ba1b1c89ac9b70710caad /blog/content/notes/tech
parentde747ccd88f88f095d2ad9af6dcbeee9ff863906 (diff)
Talk less about stakeholders and story points.master
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-rw-r--r--blog/content/notes/tech/on-software-development.gmi2
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diff --git a/blog/content/notes/tech/on-software-development.gmi b/blog/content/notes/tech/on-software-development.gmi
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@@ -56,7 +56,7 @@ Story points can be useful if planning poker helps developers address misunderst
Story points are most useful the more detached from time they are. Associating story points with time puts useless pressure on developers that reduces their usefulness.
-Story points are not useful for stakeholders because story points are nearly completely unrelated to value. (If anything, stakeholders should favor stories with smaller estimations.)
+Story points are not useful for stakeholders because story points are nearly completely unrelated to value.
In my experience, the number of value-delivering stories done per sprint is a good enough measure of progress. Analyzing the total number of story points does not add much value in most cases, and might bias developers in their estimations and their prioritization without reason.